wow, impressive! this game bring so many good memories.
fidotron · 9m ago
Someone at Ubisoft was doing well when they agreed to officially license this. I have believed for a while that they should be attempting to sell off the Blue Byte IP, and maybe studio, to make the most of it while the nostalgia for it still exists.
typpilol · 10m ago
Settlers 3 and the expansion for it were great
I loved the economy style and not many games have similar styles even today.
It was a good split between resource management and combat.
SamBam · 9m ago
Great! Now someone needs to finally work on that Day of the Tentacle release for the Compaq Portable!
Razengan · 5m ago
Slight tangent: The enduring charm of "retro" games (whether actually old or just imitating old games) and the cults around old platforms, shows that there is some value in "constrained computing" environments. The PlayDate has also been moderately successful hasn't it?
It tends to translate to higher creativity. Maybe it's partly because of the challenge of pushing those constraints, the level playing field (vs all the other developers of such platforms), and/or the lack of "pressure" (i.e. you don't have to make a game that looks like the latest Unreal 69 tech demo or whatnot)
Maybe it's time for a modern platform that's purposely "constrained"? The capabilities of the DS seem like a sweet spot. Put it in a Switch form factor and throw in a Commodore 64-like OS, complete with Python or Lua or some other language that's easy to pick up and also relevant in the broader world.
I loved the economy style and not many games have similar styles even today.
It was a good split between resource management and combat.
It tends to translate to higher creativity. Maybe it's partly because of the challenge of pushing those constraints, the level playing field (vs all the other developers of such platforms), and/or the lack of "pressure" (i.e. you don't have to make a game that looks like the latest Unreal 69 tech demo or whatnot)
Maybe it's time for a modern platform that's purposely "constrained"? The capabilities of the DS seem like a sweet spot. Put it in a Switch form factor and throw in a Commodore 64-like OS, complete with Python or Lua or some other language that's easy to pick up and also relevant in the broader world.