Carbon Language: An experimental successor to C++

95 samuell 92 7/31/2025, 2:23:40 PM docs.carbon-lang.dev ↗

Comments (92)

kjksf · 6h ago
I think this page describes "what" but not "why" of Carbon.

Carbon exists so that it's possible to migrate a large C++ code base, like Chrome, from C++ to something saner, incrementally.

The most important attribute of Carbon is not the specifics of the syntax but the fact that it's designed to be used in a mixed C++ / Carbon code base and comes with tooling to convert as much of C++ as possible to Carbon.

That's what makes Carbon different from any other language: D, Zig, Nim, Rust etc.

It's not possible to port a millions line C++ code base, like Chrome, to another language so large C++ projects are stuck with objectively pretty bad language and are forced to continue to use C++ even though a better language might exist.

That's why Carbon is designed for incremental adoption in large C++ projects: you can add Carbon code to existing C++ code and incrementally port C++ over to Carbon until only Carbon code exists.

Still a very large investment but at least possible and not dissimilar to refactoring to adopt newer C++ features like e.g. replacing use of std::string with std::string_view.

That's why it's a rational project for Google. Even though it's a large investment, it might pay off if they can write new software in Carbon instead of C++ and refactor old code into Carbon.

cb321 · 6h ago
Not to disagree, but to amplify - FWIW, most of what you say was also the sales pitch for C++ over ANSI C in the early 90s vs. the "pure Java" mentality that shortly followed in the late 90s (with a megaton of Sun Microsystems marketing to re-write almost everything rather than bridge with JNI). People neglect how practical incrementalism can be.

Also, FWIW, it is very ergonomic for Nim to call C (though the reverse is made complex by GC'd types). { I believe similar can be said for other PLangs you mention, but I am not as sure. } It's barely an inconvenience. Parts of Nim's stdlib still use libc and many PLangs do that for at least system calls. You can also just convert C to Nim with the c2nim program, though usually that requires a lot of hand editing afterwards.

Maybe they should write a C++2carbon translator tool? That would speed things up for them. Maybe they already have and I just haven't heard of it? I mean the article does say "some level of source-to-source translation", but I couldn't find details/caveats poking around for a few minutes.

reactordev · 1h ago
But couldn’t one argue that’s true of most languages, they promise incremental progress toward rewriting your behemoth into miniature monoliths? I think the only one where they clearly drew the line at being able to pull in headers is .Net. You just can’t do it. Others like Golang or rust, you can point to the C headers and bam…

Honestly, while I find the syntax terse, I welcome more low level languages able to push performance.

miguel_martin · 1h ago
Nim 2 doesn’t require gc, with arc/atomicArc. The only thing you really need to be careful about is when you use ref types or custom owning types. Otherwise, manual memory management can be done in Nim pretty easily.

Hypothetically you could importcpp fns, classes, etc when compiling with nim cpp

duped · 5h ago
fwiw, many PLs find themselves needing to have C FFI if they want to support MacOS. It's not just a convenience thing.
miguel_martin · 1h ago
I don’t think this is the only reason.

You could do this with Nim, Nim 2’s ARC model is compatible with c++’s RAII. Nim supports moves, destructors, copies, etc. see https://nim-lang.org/docs/destructors.html

You can import C++ classes, member functions, free functions, etc. easily with importcpp

importcpp for the code you are incrementally porting over. You could write a libclang script to do this for you. Exportcpp for what you any code that have been ported but have dependencies in C++ land.

My best guess is they want C++ compatibility and a new language due to preferences, more control over the compiler, etc. which are all valid reasons

eric-p7 · 2h ago
> That's what makes Carbon different from any other language: D, Zig, Nim, Rust etc.

I know you can compile C++ files to object files, pass them to the D compiler, and have them call eachothers' functions. I've never tried it though.

--------

g++ -c foo.cpp

dmd bar.d foo.o -L-lstdc++

--------

https://dlang.org/spec/cpp_interface.html

owl_vision · 2h ago
> Carbon exists so that it's possible to migrate a large C++ code base, like Chrome, from C++ to something saner, incrementally.

_Incrementally_: a C++ project can be incrementally made more sane also using constructs to avoid and constructs to use once the problem domain is confined. In my past, I had successfully implemented this quest for 3 different fairly large C++ projects. This is not a strong selling point for carbon.

yegle · 5h ago
A similar example is Facebook/Meta inventing Hack to progressively replacing the old PHP code.
philwelch · 5h ago
Zig is designed to interoperate like this with C, and Kotlin with Java.
nielsbot · 2h ago
...and Swift w/ Obj-C
gilgoomesh · 11m ago
Swift can also 2-way operate with C++. Its coverage of the C++ language is incomplete but I suspect it might outpace Carbon.
nxobject · 10h ago
If you've seen this before, it's worth looking at the 2025 roadmap – it's long-term work, a full safety story hasn't been quite figured out (TBD end 2025), and 0.1 is TBD end 2026. About the pace of Rust, although without the active forum that Rust had in its early days.

https://docs.carbon-lang.dev/docs/project/roadmap.html

What _is_ interesting is that I get the impression that Carbon is being workshopped with the C++ community, rather than the wider PLT community -- I worry that they won't benefit from the broader perspectives that'll help it avoid well-known warts elsewhere.

pjmlp · 7h ago
Main goal for Carbon is to port existing code first, general purpose second, with Google internal teams as main customer.

If it ever goes beyond that remains to be seen.

The Carbon team is the first to point out that anyone doing green field development should reach out to Rust or any managed language that fits the project scope.

IshKebab · 8h ago
> being workshopped with the C++ community

Honestly seems like a dubious idea. The C++ community that remains are even more "just get good" than before. They still think UB all over the place is fine.

GuB-42 · 3h ago
I'd say the C++ community is torn.

Some part of it want C++ to be Rust, with a focus on compile-time safety. Others take "C++" literally as "C with extra stuff" and value performance over safety.

Companies like Google are likely to be in the former camp, as for what they are doing, security is critical. Unsurprisingly, Carbon is a Google project.

Video game companies on the other hand are likely to be in the latter camp. Most of the times, security is not as critical, especially for offline games, and memory corruption usually don't go further than a game crash. Tight memory management however is critical, and it often involves raw pointers and custom allocation schemes.

JonChesterfield · 2h ago
I blame the "we won't recompile anything ever" stance from the financial organisations for the breakdown. It means C++ cannot fix mistakes, even when they harm performance, under the general name of "abi stability".

Thus there is an opening for a faster language. And still for a safer one. And for an easier one to use. So all C++ has going for it is inertia. It's moribund unless the committee reconsider their stance on intentionally losing the performance competition.

Buttons840 · 59m ago
Will Carbon improve the ABI situation? Will Carbon be easier to interface with from other languages?

A major role that C plays today is being the common protocol all languages speak[0]. C++ can't fill this role, and neither can Rust.

There is a huge opportunity for some language to become the next common protocol, the common ABI, that all languages share in common.

(Maybe Rust could do this, but they haven't stabilized their ABI yet, and I don't the details.)

[0]: https://faultlore.com/blah/c-isnt-a-language/

bla3 · 7h ago
I think that might be true of the language committee, but there's presumably a huge crowd of people with existing c++ code bases that would like to have a different path forward than just hoping that the committee changes priorities.
pjmlp · 7h ago
That is what many of us have done moving into managed languages, with native libraries when required to do so.

The remaining people driving where the language goes have other priorities in mind like reflection.

The profiles that were supposed to be so much better than the Safe C++ proposal, none of them made it into C++26, and it remains to be seen if we ever will see a sensible preview implementation for C++29.

tialaramex · 3h ago
C++ 26 doesn't have the technology, but it wouldn't matter anyway because what's crucial about Rust isn't the technology it's the culture.

If WG21 were handling Rust instead f64 would implement Ord, and people would just write unsafe blocks with no explanation in the implementation of supposedly "safe" functions. Rust's technology doesn't care but their culture does.

Beyond that though, the profiles idea is dead in the water because it doesn't deliver composition. Rust's safety composes. Jim's safe Activity crate, Sarah's safe Animals crate and Dave's safe Networking crate compose to let me work with a safe IPv6-capable juggling donkey even though Jim, Sarah and Save have never met and had no idea I would try that.

A hypothetical C++ 29 type safe Activity module, combined with a thread safe Animals module, and a resource leak safe Networking module doesn't even get you something that will definitely work, let alone deliver any particular safety.

wocram · 7h ago
Carbon is just trying to bring a rust-like edition to cpp, there's no reason for non cpp users to Carbon.
ryanobjc · 9h ago
I think there are parallels with functional languages on the JVM. The parts that are the worst are the parts that were built for maximum interoperability. Not to mention that the JVM forces classes on you at the deepest opcode levels.

Compatibility with C++ is fine, but so far it seems carbon's safety story is entirely a wishlist rather than anything yet. Seems like Carbon might be a more of a place to demonstrate features for C++ committees than a real language?

Personally I have hand it up to here with lousy programmingn languages that make it easy for me to write bugs.

dang · 6h ago
Related. Others?

Carbon is not a programming language (sort of) - https://news.ycombinator.com/item?id=42983733 - Feb 2025 (97 comments)

Ask HN: How is the Carbon language going? - https://news.ycombinator.com/item?id=40480446 - May 2024 (1 comment)

Will Carbon Replace C++? - https://news.ycombinator.com/item?id=34957215 - Feb 2023 (321 comments)

Carbon Programming Language from Google - https://news.ycombinator.com/item?id=32250267 - July 2022 (1 comment)

Google Launches Carbon, an Experimental Replacement for C++ - https://news.ycombinator.com/item?id=32223270 - July 2022 (232 comments)

Carbon Language: An experimental successor to C++ - https://news.ycombinator.com/item?id=32151609 - July 2022 (504 comments)

Carbon: high level programming language that compiles to plain C - https://news.ycombinator.com/item?id=4676789 - Oct 2012 (39 comments)

Animats · 7h ago
"Longer term, we will build on this to introduce a safe Carbon subset. This will be a large and complex undertaking, and won’t be in the 0.1 design."

If they can't get safety right at the design stage, they'll never get it right. We already have D and Zig in this space.

nicoburns · 1h ago
Swift seems to be doing a decent job of this (and C++ interop for that matter)
pron · 7h ago
Given that Carbon's space is "languages with full interoperability with C++," I don't think D and Zig are in that space.

As to "getting it right" - things are not so simple. The emphasis on memory-safety soundness is based on some empirical hypotheses, some better founded than others, and it's unclear what "getting it right" means.

From a software correctness perspective, the road to sound memory safety is as follows: 1. We want to reduce the amount of costly bugs in software as cheaply as possible, 2. Memory unsafe operations are a common cause of many costly bugs, 3. Some or all memory bugs can be eliminated cheaply with sound language guarantees.

The problem is that 1. memory safety refers to several properties that don't all contribute equally to correctness (e.g. out-of-bounds access causes more serious bugs than use-after-free [1]), and 2. soundly guaranteeing different memory safety properties has different costs. It gets more complicated than that (e.g. there are also unsound techniques that have proven very effective to consider), but that's the overview.

It is, therefore, as of yet unclear which memory safety properties are worth it to soundly guarantee in the language, and the answer may depend on the language's other goals (and there must be other goals that are at least as important, because the empty language guarantees not only all memory safety properties but all (safety [2]) correctness properties, yet nobody uses it as it's useless, while a language like ATS can be used to write many useful programs, but few use it because it's just too costly to use well). The goal is always to find the right balance.

For example, Java soundly guarantees lack of use-after-free at the cost of increased memory footprint; that may be "getting it right" for some programs but not all. Rust soundly guarantees lack of use-after-free at the cost of imposing strong and elaborate typesystem constraints (that, as is often the case, are more constraining than the property they guarantee); that, too, may be "getting it right" for some programs, though not all. Zig guarantees lack of out-of-bounds access in a simple language at the cost of not guaranteeing lack of use-after-free, and that may also be "getting it right" for some programs but not all.

So what "getting it right" means always depends on constraints other than safety (Rust and Zig want to consume less memory than Java; Java and Zig want to be simpler than Rust; Java and Rust want to guarantee more memory safety properties than Zig). If Carbon wants to be more interoperable with C++ than Java, Rust, or Zig, then it will have to figure out what "getting it right" means for Carbon.

[1]: https://cwe.mitre.org/top25/archive/2024/2024_cwe_top25.html

[2]: https://en.wikipedia.org/wiki/Safety_and_liveness_properties

Animats · 2h ago
> As to "getting it right" - things are not so simple. The emphasis on memory-safety soundness is based on some empirical hypotheses, some better founded than others, and it's unclear what "getting it right" means.

It means eliminating undefined behavior, and unplanned interaction between distant parts of the program.

pron · 1h ago
Eliminating undefined behaviour is a means to an end (reduces problematic bugs, but not all undefined behaviour is equally responsible to such bugs), and it's not a binary thing (virtually all programs need to interact with software written in languages that don't eliminate undefined behaviour, so clearly there's tolerance to the possibility of undefined behaviour).

Don't get me wrong - less undefined behaviour is better, but drawing a binary line between some and none makes for a convenient talking point, but isn't necessarily the sweet spot for the complicated and context-dependent series of tradeoffs that is software correctness.

cjj_swe · 6h ago
Splendid reply! I'm a big fan of Carbon and so I really appreciate when people make solid arguments for its tradeoff space.
idispatch · 3h ago
I counted the word “sound” in this reply 8 times. When I the word sound there is always the word Rust nearby. It is just a coincidence, of course.
tylerhou · 3h ago
Zig is nowhere near memory safe. Even some basic semantics (passing arguments as values or references) are horribly broken. https://github.com/ziglang/zig/issues/5973
dnautics · 25m ago
no need for memory safety to be in the language. It can still be checked at compile-time:

https://www.youtube.com/watch?v=ZY_Z-aGbYm8

uvas_pasas_per · 1h ago
Given the huge effort to make this language, I wonder if they could have directed that toward some kind of Rust-to-C++ bridge instead?
JonChesterfield · 2h ago
One could presumably compile arbitrary C++ to rust or D without changing semantics, then slowly go through the result making it look more native to the new language.

That would either be a wholesale conversion or emitting a translation shim style thing at the boundary between legacy c++ and the new language.

I'm not sure Carbon is necessary to achieve such a conversion.

zem · 1h ago
I would be stunned if you could compile arbitrary c++ to rust or d, unless by "compile" you mean "painfully hand-translate and spend months fixing subtle errors". you are underestimating the sheer complexity of the language.
nicwilson · 1h ago
This was essentially how DMD (the reference D compiler) was translated to D. However this was mostly a restricted subset of C++ common to both of them, e.g. no diamond inheritance, no operator overloading whackiness.
miguel_martin · 1h ago
Nim would be the best choice for this at the moment, imho

importcpp what you need. exportcpp for the other way around

NooneAtAll3 · 5h ago
I remember back when carbon first appeared, I immediately thought it's not gonna get popular simply because it has "fn" and "var"

superficial details matter - people that stayed on C++ instead of transitioning to flashy new ones have type-before-name as part of programming identity

you can have all the features in the world (and be recognized by it), but if the code doesn't _look_ like C++, then it's of no interest

Buttons840 · 52m ago
Stockholm syndrome, after learning C++ syntax, surely it wasn't all for nothing, I can't accept that.
johannes1234321 · 3h ago
Well, the Carbon team primarily focusses on one customer: Google. If management decides "it's carbon now" then a few thousand developers will write carbon or change jobs. If they are then somewhat successful inside Google, people leaving will spread it.

I don't think it will reach the same distribution as other languages, as the niche is "large C++ projects, which want to transition to something else without rewrite" for anybody else there are a huge number of alternatives.

darksaints · 9h ago
I remember back when Rust was still in so much flux that there were regular discussions about syntax, and there was a proposal very similar to the syntax of carbon: square brackets for generics and type annotations, parens for indexing, etc. It was basically turned down because they wanted to win over C++ devs. I still wish it was the favored outcome...it looks so much cleaner and less jarring.
kibwen · 8h ago
Nah, IMO they're both pretty suboptimal, and if Rust is going to choose between two bad options, it might as well choose the overwhelmingly familiar option. (Sadly, my strong opinions on what type parameter and indexing syntax should look like are too large for this margin to contain.)
gpderetta · 7h ago
The joke is that no* c++ dev actually likes the bracket syntax for templates.

* I might be slightly exaggerating.

z_open · 5h ago
Are all major programming languages going to come from corporations in web 2.0?
actionfromafar · 5h ago
Web 2.0?
can16358p · 3h ago
Probably referring to "large tech companies that grew in the Web 2.0".

Yeah, agree that it sounds slightly off initially.

self_awareness · 8h ago
It's strange that they sometimes use [] to specify a type, other times they use (). That doesn't look very consistent to me.

I like the use of [] though, it reminds me of Scala, which I liked before they did the scala 3 fork.

Jtsummers · 4h ago
[] here can be read as similar to <> in Rust, C#, Java, or C++ templates (but move the content after the `template` into the function declaration). It's not weird if you're familiar with generic programming (and C++ programmers, the target audience of Carbon right now, will all be familiar with it, they use it with their STL algorithms and collections if nothing else). The () is the ordinary "here is the parameter list" used in pretty much every C-syntax language. C doesn't have generics, so there are several ways people have extended that base C-ish syntax to support generics: <>, [], template<>, and a few others have all been done in the past.

https://en.wikipedia.org/wiki/Generic_programming - Worth studying up on if you're unfamiliar with it.

Arnavion · 7h ago
`fn partition[T: ...]` uses `[]` to define T. `s: Slice(T)` uses `(T)` to invoke the type constructor `Slice` with the type argument T. So you could say that's fine because these are different operations.

But then defining a type constructor itself still uses `()`, like `class UnsafeAllowDelete(T:! Concrete) { ... }`. It does seem somewhat inconsistent.

cjj_swe · 6h ago
How is it inconsistent? The square brackets always mean "this was deduced" and the parens always indicate "this was passed in explicitly"
cjj_swe · 6h ago
Square brackets do not indicate "this is a type". Instead they indicate "these things were deduced from their context"
Imustaskforhelp · 7h ago
Zig seems like a better approach but I still remember the carbon C killer video from fireship before that channel was bought by vc funding and turned into AI slop news reporter most likely using AI.

I don't even watch fireship anymore. I actively resist the urge to. There are some other better channels like typecraft or primagen or dreams of code and so many other enthusiasts, there is this one bash guy that I watch whose having fun in life doing side quests like going to gym and gardening and I am all for that too.

bananapub · 11h ago
[2022]
Jtsummers · 10h ago
It's an ongoing project, specifying a date here wouldn't make much sense.
bananapub · 9h ago
is there any news? the website has no information and doesn't really highlight anything other than their launch at a conference in 2022.
pjmlp · 9h ago
The information is scattered around the Wiki, LLVM and C++ related conferences.

Basically there should be a 1.0 somehow towards the end of 2026.

https://github.com/carbon-language/carbon-lang/blob/trunk/do...

This is a talk from last year CppNorth, there should be one this year as well,

https://youtu.be/8SGMy9ENGz8?si=reukeBjxAOivX6qI

Jtsummers · 8h ago
Yes. pjmlp answered here, but before he posted his reply, nxobject commented with the roadmap which covers 2025 and beyond:

https://docs.carbon-lang.dev/docs/project/roadmap.html

Even on the submitted page, the oldest you could claim it represents is 2024. But I stand by my earlier remark. When linking to an active project's documentation or home page, unless it's to a specifically dated version of it, a date doesn't make sense. For instance, linking to something specific in Python 2.6 documentation, maybe add a date. But if it's just to python.org, it would be absurd to tag it with [1991].

mihaic · 9h ago
It's become a pet peeve of mine, but for the love of God, if anyone with input in Carbon is scanning this, what can be done to use "func" instead of "fn" as a keyword?

That all-consonant keyword always makes it seem like I'm reading Hungarian notation when reading Rust for instance. An other options I've seen for instance in Pony, "fun", is already an English word with a completely different meaning.

Even the "function" from Javascript seems fine to me.

treyd · 8h ago
What's wrong with fn? It's perfectly understandable. I don't understand what the bikeshedding about keywords like this is about.
Imustaskforhelp · 7h ago
I don't even code in kotlin but I know that kotlin has function as fun :P

Such small things as using __ __ in python and small inconveniences (lua's 1 instead of 0) really has a lot of people, what do I say.. yea, polarized on this matter.

mihaic · 4h ago
Keywords usually are quite pronounceable, and some of them are even proper words. How do you read fn?
nicoburns · 1h ago
Usually as "function"
steveklabnik · 3h ago
fun
mastermage · 55m ago
fn
lvass · 9h ago
I use emacs' prettify-symbol mode to turn every language's function keyword into ʩ. Don't think I incurred in God's wrath just yet.
Imustaskforhelp · 7h ago
Why not just write it as fun, that way you are having fun while writing a function just as (God intended,[pun intended]) :P
seanw444 · 9h ago
I kind of appreciate fn, personally. It's nice having function declaration lines with two less unnecessary characters in their length.
pton_xd · 8h ago
How about "proc"? Too different? I don't like fn either but function is too much. Fun and func aren't great either. I'd go with proc or fn.
pjmlp · 7h ago
fun, press tab, modern IDE fills in the remaing function characters.

Unfortunately we keep designing languages for people using notepad.

Nowadays my editor even writes full blocks at a time.

AnimalMuppet · 5h ago
If "fun" and "func" are already "not great" (because, I presume, they're too long), then "fun[TAB]" is not the solution.

Mind you, I'm not saying that your solution doesn't work. Just that it doesn't work for the GP.

flykespice · 3h ago
Probs too archaic?
mckravchyk · 9h ago
C++ does not have a function keyword at all, I wonder why did they add it in the first place.
Tuna-Fish · 9h ago
The c++ notation for functions (and types in general) is horrible, and makes parsing much more expensive than it needs to be. Fixing it is step one if you are making a modern language.
pjmlp · 7h ago
A compatibility required by C.
twoodfin · 9h ago
To avoid any possibility of reintroducing the Most Vexing Parse?

https://en.wikipedia.org/wiki/Most_vexing_parse

gpderetta · 9h ago
It doesn't, but you can pretend it does:

  auto my_function(int, double) -> int;
They probably want to use the same arrow signature and need something in place of auto as omitting it completely would complicate parsing.
cyber1 · 9h ago
"func" is fine; "function" is too long. "fn" is also good, but for example, Go was designed with "func," and it's one of the most successful, readable languages in the world, so why not?
bhawks · 7h ago
Since interop is such a big design goal I wonder if fn was chosen after analyzing the impact of alternative keywords present in large c++ code based that would impact interop in a negative way (eg requiring more escaping).
zigzag312 · 9h ago
I like it the most when there's no keyword. Just name() and return type.
munchler · 9h ago
F# uses “fun” and I like it. The vowel does help a bit and I never confuse it with the English word. The worst one IMHO is Haskell’s “\”.
gpderetta · 9h ago
In C++ you can use indifferently either the class or typename keyword to introduce template arguments (because of course you can). A lot of styleguides suggest using typename because class is slightly misleading (the type could be anything not just a class).

In practice everybody just uses class, because who as the time to type the full keyword and signature declarations in C++ are already unwieldy as it is.

pjmlp · 7h ago
Anyone using a proper IDE instead of notepad like editor.
TinkersW · 2h ago
I have that and still prefer class, easier to type(not just shorter, but easier keys) and less to read. Only use typename in the rare case where it is required
gpderetta · 5h ago
I do use a proper ide with with clangd completion and all kind of helper macros, but I can still type 'class' faster than I can trigger completion.
flohofwoe · 9h ago
Tbh, I wonder why modern languages still have a function keyword at all, e.g.:

    const add = (a: i32, b: i32): i32 => a + b;
...or any variation of the arrow-function idea...
VikingMiner · 1h ago
IMO it is far easier to read this:

    function add(a: i32, b: i32): i32 {
        return a + b;
    }
Than the example you provided and it is approximately the same length. I used to arrow functions everywhere in TS/JS and it made it difficult to read IME, and there was zero benefit. They are find for things like event handlers, promises chains etc. But I'd rather just use function when I don't have to worry about the value of this.
kibwen · 8h ago
It's the other way around. Modern languages and grammars use explicit leading keywords to clearly indicate what sort of context they're about to parse, rather than blindly forging ahead in a superposition while waiting for some future sequence of tokens to clarify what the context is.
uncircle · 9h ago
It's hard for a naive parser (one-token lookahead, for example), to tell after parsing `const add = (` if this defines a function or a variable.

A "function" keyword often exists just to help the parser. C3, for example, to simply the parser of its language that's a superset of C, adds a "fn" keyword for this very purpose of disambiguation.

popcornricecake · 8h ago
That looks like a variable that points to an anonymous function. For simple small functions here and there it may not matter, but if the entire call stack in a debugger is full of anonymous functions then it could be a problem.
klibertp · 5h ago
You're assuming that named lambda is the same thing as a function, which often isn't true. Unless you mean that `=>` should be ambiguous depending on scope (lambda inside a function, a function in global scope)? That would also be a bit problematic, wouldn't it?
dismalaf · 8h ago
Pony's keywords are the best. "fun" and "be" are just, well, fun lol.

I agree, I hate fn. Also not a fan of func though.