Mirage: First AI-Native UGC Game Engine Powered by Real-Time World Model

14 zhitinghu 10 7/6/2025, 12:47:42 AM blog.dynamicslab.ai ↗

Comments (10)

Peritract · 6h ago
There's no persistent world model; there's nothing sustained, consistent or high fidelity about this. Calling an element a world model doesn't make it so.

It's a blurry copy of existing games. That doesn't mean the tech isn't cool or fun, but it does mean that the claims are wildly overblown currently.

zhenwang9102 · 5h ago
The direction this tech is heading seems pretty exciting: just uploading an image and instantly having a playable generative world to explore, sounds like the OASIS game from Ready Player One? :) even if it’s still rough around the edges, but imagine how much better it'll get over the next few weeks/months?
bossyTeacher · 1m ago
I am skeptical of the idea that any automatically generated world is necessarily playable in any fun sense of the word.
joechenphd · 22h ago
Super cool feature that one can upload their own images and interact like a game! Fun examples from X: - https://x.com/chongdashu/status/1940655090127516017 - https://x.com/farfetched_ai/status/1940597724107493462 - https://x.com/the_carlosdp/status/1940657574535483742
cebert · 21h ago
Seems like super spammy gorilla marketing to me. Odd that the two positive commenters here have nearly zero karma or activity.
gavinray · 11h ago
I mean, what if it is?

The thought of being to upload a single static image of some scene with a humanoid-like entity in it and then being able to infinitely walk around a procedurally generated world with the same theme is insanely cool.

Still glad I stumbled upon seeing this, regardless of whether it's a marketing tactic. The future is amazing.

gausswho · 10h ago
Buzzword soup.
bakugo · 39m ago
Ah yes, the "GTA-style" demo that actually just looks exactly like GTA IV because it's just an unholy amalgamation of a bunch of GTA IV gameplay videos. Truly the next generation of gaming.
soulofmischief · 30m ago
God forbid we have a little incremental progress, huh?

I think a good rule of thumb when deciding to criticize someone's project is to pretend it was created by your own children or your best friend. Would you be as harsh and close-minded if it were created by someone you love?

lianhuiqin · 22h ago
Amazing! Imaging a future where everyone can create, play, and share their own games...