Mirage: First AI-Native UGC Game Engine Powered by Real-Time World Model

12 zhitinghu 7 7/6/2025, 12:47:42 AM blog.dynamicslab.ai ↗

Comments (7)

Peritract · 4h ago
There's no persistent world model; there's nothing sustained, consistent or high fidelity about this. Calling an element a world model doesn't make it so.

It's a blurry copy of existing games. That doesn't mean the tech isn't cool or fun, but it does mean that the claims are wildly overblown currently.

zhenwang9102 · 3h ago
The direction this tech is heading seems pretty exciting: just uploading an image and instantly having a playable generative world to explore, sounds like the OASIS game from Ready Player One? :) even if it’s still rough around the edges, but imagine how much better it'll get over the next few weeks/months?
joechenphd · 20h ago
Super cool feature that one can upload their own images and interact like a game! Fun examples from X: - https://x.com/chongdashu/status/1940655090127516017 - https://x.com/farfetched_ai/status/1940597724107493462 - https://x.com/the_carlosdp/status/1940657574535483742
cebert · 19h ago
Seems like super spammy gorilla marketing to me. Odd that the two positive commenters here have nearly zero karma or activity.
gavinray · 9h ago
I mean, what if it is?

The thought of being to upload a single static image of some scene with a humanoid-like entity in it and then being able to infinitely walk around a procedurally generated world with the same theme is insanely cool.

Still glad I stumbled upon seeing this, regardless of whether it's a marketing tactic. The future is amazing.

gausswho · 8h ago
Buzzword soup.
lianhuiqin · 20h ago
Amazing! Imaging a future where everyone can create, play, and share their own games...