Ask HN: I got fired from 100k job so I've made a game and it failed

5 martinlistiak 11 9/2/2025, 8:50:11 AM
Hey guys I am trying to understand why my game isn't performing as I expected.

It's the game I've always wanted to play - logical, puzzle game. I made 3 game modes and I really enjoy playing it.

Help me improve it or just understand my mistakes. If you end up playing it rate the following please: UI: 1-10 Game Mechanic: 1-10 Fun: 1-10 Sounds: 1-10 Ads?: 1-10

https://apps.apple.com/us/app/arrows-logical-game/id6751233749

https://play.google.com/store/apps/details?id=webmobilegamedev.arrows

Comments (11)

carlnewton · 1h ago
Hey, I hope this comment doesn't bring you down. You asked for feedback with the aim of doing better -- I'm not going to pull my punches.

In my opinion, your game isn't performing well because the gameplay isn't very compelling. In best combo mode, I can see a grid of arrows, I'm informed that clicking one of these arrows will clear more than the others. It says that I should find "creative ways" to clear the grid. I'm not sure that such a thing is possible. At worst, this is a game of guess the 1/25 arrow to click. At best, it's a game of tracking backwards through the arrows. As somebody who enjoys puzzle games, I don't personally find this a fun mechanic.

My initial thought was that the art might be the problem. That perhaps if these were frogs that ate each other in order or if these were bubbles that popped in a satisfying way, this might be more enjoyable, but if you haven't got compelling gameplay, dressing it up isn't going to help. My recommendation is to focus on creating challenging and enjoyable gameplay first.

Perhaps play some other puzzle games and ask yourself what it is you're enjoying about them.

attogram · 5h ago
Well the "contains ads" part will drive some people away.
JohnFen · 1h ago
Yeah, I'm one of them. I won't install applications that contain ads.
chistev · 7m ago
How should they make money, the developers?

I'm not being hostile, just inquisitive.

acuozzo · 1m ago
By selling the game?
martinlistiak · 5h ago
Really? Should I rely on microtransactions then?
369548684892826 · 4h ago
Have you considered some kind of demo level and pay to unlock the full game?
adastra22 · 5h ago
What marketing have you done?
martinlistiak · 5h ago
Not too much, I was hoping I would be able to reach at least 1k downloads organically. But that's not the case at all. To be honest marketing isn't my strong suite.
mnky9800n · 4h ago
just ask perplexity or chatgpt or whichever AI provider you want to design a marketing plan for you and follow it.
martinlistiak · 4h ago
How much would you invest into marketing this?