Show HN: Mystwright – AI generates dynamic murder mysteries you can solve
(Other mystery types are possible too! But I'm still working on making those feel right.)
Instead of pre-written cases, Mystwright procedurally generates a world, a crime, and a cast of suspects — each with unique motives, relationships, and secrets. You investigate in any order: interview suspects, search for clues, follow leads. The story adapts as you play.
Core mechanics:
- Procedural mystery generation (no two games are the same)
- Seeded mystery worlds
- Procedural dialogue generation
- Distinct character personalities
- Consistent timelines and evidence trails
- Generative voice dialogue
- Location exploration experiments are underway
I'd love feedback on:
- Does the mystery feel engaging/coherent?
- Ideas for mechanics that would make solving more satisfying
- Is it too easy, too hard, or just right?
- Etc!
*Also there are some worlds I have made public (under the community tab) which I consider some decent examples. Feel free to try those so you don't have to wait for a world to generate!*
Live Site: https://mystwright.com
Would love your thoughts!
P.S. Re: pricing - You can use the service for free to a point. Right now you can make 1 world, send up to 30 messages to characters, and can only use the default model which is not the fastest but is well rounded.