Tell HN: Why my game, DropZap World, is not available in the EU

4 amichail 2 6/19/2025, 1:16:28 PM
The EU has regulations that are unfriendly to indie game developers:

First, you must make your physical address public. Indie game developers can use a P.O. Box, but it’s still a hassle.

Second, you need a "safety representative" residing in the EU who ensures that your game meets safety standards.

Maybe gamers in the EU should urge their politicians to amend these rules and make them more indie‑game‑developer‑friendly.

P.S.

See: https://igda-gasig.org/what-and-why/demystifying-eaa-gpsr/

Comments (2)

dtgm93 · 8h ago
>If you have a game, website or mobile app that involves player to player chat, or a website or mobile app (inc. web/mobile games) that includes any kind of purchasing, you need to be aware of and compliant with EAA – though micro-enterprises (small headcount, small turnover/balance) are exempt.

Seems like indie devs would be fine?

Also for the other one, what does it mean to specifically target the European audience? There are so many itch.io games and throwaway garbage, none of them have a safety rep...

amichail · 8h ago
The exemption doesn't apply to GPSR, which requires the safety representative residing in the EU.