Show HN: GPT image editing, but for 3D models

149 zachdive 71 6/4/2025, 4:00:52 PM adamcad.com ↗
Hey HN!

I’m Zach one of the co-founders of Adam (https://www.adamcad.com). We're building AI-powered tools for CAD and 3D modeling [1].

We’ve recently been exploring a new way to bring GPT-style image editing directly into 3D model generation and are excited to showcase this in our web-app today. We’re calling it creative mode and are intrigued by the fun use cases this could create by making 3D generation more conversational!

For example you can put a prompt in such as “an elephant” then follow it up by “have it ride a skateboard” and it preserves the context, identity and maintains consistency with the previous model. We believe this lends itself better to an iterative design process when prototyping creative 3D assets or models for printing.

We’re offering everyone 10 free generations to start (ramping up soon!). Here’s a short video explaining how it works: https://www.loom.com/share/cf9ab91375374a4f93d6cc89619a043b

We’d also love you to try our parametric mode (free!) which uses LLMs to create a conversational interface for solid modeling as touched on in a recent HN thread [2]. We are leveraging the code generation capabilities of these models to generate OpenSCAD code (an open-source script based CAD) and are surfacing the variables as sliders the user can toggle to adjust their design. We hope this can give a glimpse into what it could be like to “vibe-CAD”. We will soon be releasing our results on Will Patrick's Text to CAD eval [3] and adding B-rep compatible export!

We’d love to hear what you think and where we should take this next :)

[1]https://x.com/zachdive/status/1882858765613228287

[2]https://news.ycombinator.com/item?id=43774990

[3]https://willpatrick.xyz/technology/2025/04/23/teaching-llms-...

Comments (71)

arberavdullahu · 15h ago
Very cool! This reminds me of a use case I explored a few years ago—customizing furniture with different fabrics, wood finishes, and design options. In physical showrooms, furniture stores can usually only display a single version of each piece, but customers often want to visualize how the same item would look in various configurations. That’s where a digital tool could really shine.

One concept I explored was creating an interactive app where users can experiment with different material options—essentially a real-time configurator. There’s a great example here [1], where if you model an object as a .obj file (possibly similar to Adam’s parametric models), you can tweak its materials and colors dynamically. IKEA seems to have something similar in production for some of their products [2].

I experimented with Adam as well, and it did a surprisingly good job. The only catch: if you try to iterate too much, it tends to alter the form of the object. My ideal version of this would involve a professional photographer capturing high-resolution images of, say, a couch. Then I’d upload them into Adam, generate realistic renders with different fabrics or finishes, and download the final variants as high-quality images to use in catalogs or ecommerce.

[1] https://angon.me/experiments/6/

[2] https://www.ikea.com/gb/en/p/ektorp-2-seat-sofa-hakebo-grey-...

[3] https://app.adamcad.com/share/2f1e68ad-2cdd-4613-8fdc-fc33f2...

zachdive · 15h ago
super interesting! thanks for sharing your generations :)

in that case wouldn't you bypass the 3d aspect altogether?

chmod775 · 3h ago
Well, this certainly exceeded my expectations.

I asked for "something cute" and got a cute panda. I asked it to make its eyes bigger, and it did.

It wasn't a clean model by any means, but damn, pretty good considering I can probably fix this up faster than I could create it from 0.

klaussilveira · 16h ago
One thing no 3D AI tool has ever done is to focus on the concept of enhancing or restyling the textures of existing, UV-unwrapped 3D models. I had to build my own pipeline on ComfyUI and Blender scripts, exporting ID maps and black/white masks from the model UV, in order to get a Stable Diffusion to paint within the boundaries of the UV and consider it as means of painting. Using cavity maps also helped with the model create boundaries. But now I am able to quickly apply, let's say, comic-book style art into existing textures of existing models.

Have you considered providing built-in tools for mesh decimation and UV unwrapping? I know it can be quickly done with meshlab, but I imagine not a lot of Adam users would even understand the need for decimation. Any possibility for also automating rigging?

nmfisher · 10h ago
I suspect that generating textures directly in UV space is a bit of a dead end because UV maps are object-specific, so flux/SD/etc are going to have a hard time understanding the inputs.

I've been experimenting with image-to-image (and video-to-video) for basic texture projection, which I think shows promise:

https://bsky.app/profile/nickfisherau.bsky.social/post/3lqrl...

I just started diving into this today too:

https://github.com/YixunLiang/UniTEX

which works with in "volumetric space" (for lack of a better word), which I think makes a lot more sense.

zachdive · 15h ago
yeah you’re pretty much bang on. we haven’t exposed mesh decimation and more functionality mostly because a lot of Adam users are newer to 3d but that can change! the question is how to surface those kinds of features in a more user-friendly way.

we were thinking of rigging for the creative mode. we want to create more fun ways for our users to share their generations and animations could be a step towards that. would you be interested in that feature?

klaussilveira · 15h ago
Oh, I don't think you guys should even expose it other than in the export feature. "Export Optimized" or "Export for Game Engines".

I think Mixamo nailed the autorigging years ago. Anything similar to that is good enough. If you guys want to go fancy, check out Cascadeur and what they are doing. For a cool skinning algo, you might want to check voxel heat difusing:

https://github.com/meshonline/Surface-Heat-Diffuse-Skinning

What about painting/iterating on the model, while respecting the UV constraints and boundaries of the original texture, is that on the roadmap?

zachdive · 14h ago
will check out the skinning thanks! right now all iterations are done through prompts to make it feel as conversational as possible. some forms of in-painting could be cool though.
lucasoshiro · 16h ago
Feature request: since it's using OpenSCAD under the hook, it would be great to be able to download the .scad file

The "creative" mode seems to be ok, but my main interest (the parametric) failed in my first test: generate a bottle.

But anyway, good job!

avipeltz · 15h ago
The parametric editor take a few iterations to get to what you want, but heres an example of generating a simple bottle: https://app.adamcad.com/share/9e9412fb-2741-4513-ac2d-1f4e73...
lucasoshiro · 15h ago
nice!
zachdive · 16h ago
would you be interested in us also exposing the underlying code or just being able to download the .scad file?

also would love to know what your use case is and why you are more interested in parametric vs creative!

lucasoshiro · 15h ago
Hi, thanks for answering!

Only the generated .scad would be great! I mean, I see to use cases for that that would be helpful for me:

1. Asking for a base model, download it as .scad and them improve it through OpenSCAD accordingly to my needs

2. Starting modeling in OpenSCAD, them ask the AI for some boring task (e.g. generate honeycomb patterns, hooks, hinges, and so on)

> also would love to know what your use case is and why you are more interested in parametric

Most of my use cases of 3D printing is for tools, household utilities, spare parts, etc. Because of that, my favorite tool is OpenSCAD, and I use it a lot.

But I reckon that it is sometimes really boring. Sometimes I need to spend a lot of time with trigonometry and other math tricks and less with modeling itself. For example, the aforementioned honeycomb patterns, I've spent some hours of my life playing with sines, cosines, apothems, etc while I think that it would be a job that an AI could do for me.

zachdive · 14h ago
ok thanks for the feedback and consider it done! we'll add .scad for export!

you can also use creative mode for functional single part objects. i've made cool cupholders, plant pots and desk ornaments with it

voidUpdate · 2h ago
What's the topology like on Creative models? I spent a lot of time last night trying to fix up some awful topology on a model I downloaded from the internet, will I have to go through the same thing if I make a model with this?
adenta · 16h ago
I've had some success with openSCAD and this MCP, feel free to ping if that's helpful context

https://github.com/jhacksman/OpenSCAD-MCP-Server

avipeltz · 16h ago
definitely :)
avipeltz · 16h ago
have you tried cadquery or build123d?
adenta · 16h ago
nope, should I? Or should I try your thing?

To me "parametric" features seem like a nice to have vs a hard requirement. I just want to be able to talk at my computer and get back an STL to spec that I can print out

avipeltz · 16h ago
then our product is probs better, build123d and cadquery are more useful if you need the output format to be a STEP file or something in a BREP format. For 3d printing applications thats not really necessary because your are exporting to a mesh format to print it anyway
zachdive · 16h ago
try our thing and use the "creative mode" then! let us know what you think
timonoko · 4h ago
You can insert scanned object into OpenSCAD, but it is just a surface map and very easily the model becomes too large. Is this problem now solved?
zachdive · 3h ago
wdym?
timonoko · 3h ago
For example: I scan a ball into STL-file. I can include it into my OpenSCAD design, but it is not a OpenSCAD-sphere, just a sphere-shaped surface with billions of facets.

No comments yet

iancmceachern · 5h ago
Very interesting, i will by trying it! How does the integration with CAD packages you mention work? If I wanted to use that with day, Solidworks, do I need the pro level subscription or do I get that in the base level?
ata_aman · 14h ago
Somewhat related, but I'd love GPT enabled multi-physics simulations on objects. Designing in CAD, especially for intricate objects seems (currently) to be better when done by "hand", but I'd absolutely love to use speech-to-text to run different simulations on said objects.
zachdive · 14h ago
i'm not convinced that speech is the best interface but neither is text. we will most likely converge towards a mix of text (ai) commands and gui (point-and-click)

could you give me an example?

ata_aman · 14h ago
Yeah, here's one[0]. Obviously long ways out but using speech to run through scenarios of different simulations from pre-defined parameters would be great. You're basically applying formulas to already designed objects. If the model could run the scenario and spit out a report when it's done with summaries, it would be great since some of these simulations take hours. Then adjust the model for better sim results and iterate accordingly.

[0] https://doc.comsol.com/5.4/doc/com.comsol.help.heat/Introduc...

protocolture · 10h ago
I quite like the product and it has appeared just as I need it, I am struggling with designing a case for a project right now via fusion.

I have noticed that the tool does not do quite what I want it to. It reminds me of MidJourney a couple years ago. I might have to build a workflow where I design parts in Adam and arrange them in other tools. As details I supply for arrangement appear to being applied to individual parts.

Do you have any language that is getting better results than others?

zachdive · 10h ago
Could you share your conversation with Adam so I can take a look?
protocolture · 10h ago
Theres this one.

https://app.adamcad.com/share/aa1a745c-a337-4ba6-a8c1-ca7298...

Where I figured I had poisoned the context somehow and was getting nowhere.

And here

https://app.adamcad.com/share/8b3dd548-511f-4b96-a1dd-ed34d4...

Where I got some traction but am working in the opposite direction. I am finding my language the barrier. I say "Apart" but how is it to know which way.

Will it respond to X/Y coordinates properly?

HetengAaronLi · 9h ago
It does respond to X/Y. You can also try to describe vertical and horizontal. I just looked at the prompts. Are you trying to create an enclosure for a desktop computer? Would love to help!
protocolture · 9h ago
Its a modular project enclosure for messing about with electronics that have panel fit components. I need to be able to remove/replace pieces on the topside. I have a bunch of measurements that aren't with me right now, but 70x40mm panel sections worked out to be just right.

My next move is probably going to be feeding it some cleaned up diagrams when I have access to them.

flippyhead · 14h ago
I'm excited to try this with my 11-year old. We love 3d printing stuff, but have been mostly limiting ourselves to existing works on printables. I curious how well the output here works in our prusa.
HetengAaronLi · 14h ago
I have a Bambu and the new creative mode has been super fun for desiging fun prints! https://photos.app.goo.gl/fU3H5kxGJWfM3rxi9
zachdive · 14h ago
i've used creative mode with my little brother and he loves it to print figurines!
mdrzn · 3h ago
This makes me wanna buy a 3d printer and play with it!
Fomite · 10h ago
I was briefly excited, because "Can you take this file and make it solid" is a use-case I have for turning wargaming terrain meant to be at one scale to be more generally scalable.

Sadly, this appears to be a no go.

zachdive · 10h ago
could you help me I don't fully understand? you wanted to be able to upload a mesh and repair it using adam? thanks
gavmor · 17h ago
Have you put any thought into accommodating self-supporting design to optimize for printing?

Or parametric structural optimization / topology optimization with parametric constraints?

Or, rather, if these are out of scope for your tool, then I'm wondering, like the other comment, how you'll slot into existing pipelines that do facilitate these techniques.

I'm not in the industry, I'm just curious.

zachdive · 16h ago
Great question and I don’t think it’s necessarily out of scope. Our goal for the web app product is to make the single best design tool for 3D printing! Right now, we don’t directly optimize for printability (like overhang minimization or support-free constraints), but it’s 100% something we’ve been thinking about. Eventually we could guide the model generation with real-time manufacturability feedback/constraints but tbd on how we’ll surface this
b0a04gl · 15h ago
super curious,how are you handling constraint resolution under the hood when user modifies via prompt vs direct manipulation? are you maintaining a shared parametric model or diffing against a scene graph? also how’s geometry validation handled postgen to avoid non-manifold trash?
zachdive · 14h ago
For "parametric" everything ultimately updates the OpenSCAD code behind the scenes. Prompt edits and sliders both just modify the same parameters in that script, which we recompile into a new model.

For "creative" its a little different.

b0a04gl · 7h ago
interesting
bko · 16h ago
This is great. I like the pattern of integrating LLMs into specific applications. Is there something similar to figma?

There are a lot of tools to convert figma into code, but is there a reverse? Say you have code already and you neglected figma. Any way to create the figma and iterate on it through an LLM?

zachdive · 16h ago
i believe i've seen a figma mcp posted on a HN recently! have you tried any specific tools?
hoakiet98 · 16h ago
This is super interesting! Cursor CEO mentioned in interviews that they initially started with building AI for 3D models, but pivoted because they couldn't get enough data for the models to be effective.

I wonder if you think this is still true given how much better the foundation models are now.

abe_m · 10h ago
In all the commercial mechanical CAD packages I've seen, the default libraries are pretty weak. Each organization needs to dig in to build out the standard parts libraries to cover the basics of fasteners, bearings, etc. I think the data needed for CAD AI to work properly is going to be processing the various industrial standards from SAE, DIN, ISO, AGMA, etc to properly implement standard interfaces. I suspect it is going to be more of a tool matching AI, where there are library calls that have the explicit technical definitions of various mechanical items, and the AI is coordinating them.

But a lot of the data needed to train an AI is probably locked up in user company product lifecycle management systems. Autodesk is probably going to be out front in any AI wave of CAD with all the data they are accumulating in their Fusion 360 cloud. The main question for me is whether they will pull a Kodak and not develop it for fear of cannibalizing their current market, or not.

zachdive · 16h ago
yes i saw that! imho the latest foundation models have enabled a whole host of new possibilities. particularly improvements on SWE-BENCH and other software related benchmarks seem to translate fairly well to openSCAD as we're generating code. however there is still a lot of work to do, as these models struggle to reason spatially. gemini 2.5 is probably the best here rn.

the future of cad generation will undoubtedly extend far beyond simple code-gen to generating human-readable features. this is where the data will be important!

TheonlyJem · 15h ago
I think I saw a video of this on YouTube a while back, of them building this. Looks promising
zachdive · 15h ago
haha really which one?
JKCalhoun · 17h ago
Having trouble trying to get a regular truncated tetrahedron. Maybe too .. obtuse? (Ha ha.)
avipeltz · 16h ago
thats one that would be better for parametric mode. But parametric mode is definitely still in Beta so it might take a couple tries, but i was able to get it to generating a regular truncated tetrahedron after a couple prompts
JKCalhoun · 16h ago
Cool. (Share the prompt if you could?)
HetengAaronLi · 14h ago
checking in. any luck with parametric mode?
avipeltz · 16h ago
i just said "regular truncated tetrahedron", with the toggle switch to Parametric, wish i could drop a screenshot here
JKCalhoun · 11h ago
Oh, did not see the parametric toggle. User failure. Thanks.

Error Compiling Model — "Fix with AI?" — Okay — Hmmm.... only the top is truncated. (Seems to have done an "Optimized Tetrahedron"?)

zachdive · 10h ago
share your conversation! and yeah we need to make that toggle more obvious lol or just remove the toggle entirely
jasonliu0704 · 9h ago
wdyt about zoo.dev? they seems getting a lot resources like funding
zachdive · 9h ago
i'm impressed by the work they're doing building a new kernel! although i don't currently really have a use case for which i'd ever use their tool over onshape or any other cad program. i return the question back to you wdyt of zoo and adam?
dekuma · 18h ago
will you expose an API/export beyond STL so teams can slot this into existing pipelines? Excited to see creative-mode evolve.
zachdive · 18h ago
If enough people want it we will build it! For the parametric text-to-CAD generation we will have an API in the future and are actively exploring STEP export
westurner · 3h ago
Build123d and Cadquery procedural CAD output and input support would be a cool feature.

Copilot + GPT-4 can generate build123d Python code; procedural CAD genai. It's spatially incoherent sometimes like there's not much RLHF for 3d in the coding LLM model, but the code examples are close to compiling and helpful. There's also an ocp-vscode extension to render build123d and cadquery CAD models in a tab in the vscode IDE: https://build123d.readthedocs.io/en/latest/external.html#ocp...

PartCAD is probably useful for your application as well.

Are there metadata standards for CAD parts, assemblies, and scenes? For example in PartCAD or in a BIM Building Information Model that catalogs part numbers and provenance for the boardroom hinge screws and maybe also 3D-printable or otherwise fab-able CAD models?

nething is an LLM with build123d output: https://nething.xyz/

FWIU it's possible to transform B-rep (boundary representation) to NURBS with a different tool.

B-rep: https://en.wikipedia.org/wiki/Boundary_representation

NURBS: https://en.wikipedia.org/wiki/Non-uniform_rational_B-spline

glTF 2.0 > Adoption of: https://en.wikipedia.org/wiki/GlTF#Adoption_of_glTF_2.0

PartCAD > Features > Generative AI: https://partcad.readthedocs.io/en/latest/features.html#gener... :

> Individual parts, assemblies and scenes can also can be exported into 3D model file formats, including: STEP, BREP, STL, 3MF, ThreeJS, OBJ, GLTF, IGES

AIorNot · 16h ago
Computer: tea, earl gray, hot
zachdive · 16h ago
i'd like to think we're building a real life replicator. printing the generations on our bambu defo feels that way sometimes :)
moralestapia · 17h ago
This is really good, congrats on shipping!

Can you upload an existing model and start working from there?

HetengAaronLi · 14h ago
also fyi we can do image upload to 3d!
ForzaAaRon · 17h ago
It’s in the backlog of the list of things we wanna do for sure. Would that be something you wanna try?
liesandxander · 17h ago
[flagged]
dang · 17h ago
Can you please review https://news.ycombinator.com/newsguidelines.html and https://news.ycombinator.com/showhn.html and stick to the rules when posting here? You broke both those sets of guidelines here.

Also, while I have you, could you please stop creating accounts for every few comments you post? We ban accounts that do that. This is also in the site guidelines.

You needn't use your real name, of course, but for HN to be a community, users need some identity for other users to relate to. Otherwise we may as well have no usernames and no community, and that would be a different kind of forum. https://hn.algolia.com/?sort=byDate&dateRange=all&type=comme...

Barbing · 16h ago
(not GP) Thanks, very insightful and pleased to see 9y of consistency :)