I wonder whether the UX of this will lead to less sales than Apple Pay.
throwaway2016a · 6h ago
Stripe supports Apple Pay, though. You can easily enable both Apple Pay and Google Wallet.
But since it is just the regular version of Apple Pay and not an in-app purchase it has different (lower) fees.
lwansbrough · 10h ago
Certainly, but 30% less? Hmm. At least it should be possible to use Apple Pay for web to offset some of the difference.
jbverschoor · 10h ago
15 if you’re “small”. And stripe takes 2-3%, and then you have some extra services for VAT handling and accounting. So in the end you’re talking about 10%
I’m more than happy to pay the extra 10% and have CLEAR terms for my purchase/subscription and be able to actually cancel with ease, instead of going through dark patterns.
xnx · 8h ago
An app author could make the in-app prices 300% more (or any amount) if they chose, right?
jbverschoor · 4h ago
Sure they can. But at least they cannot do that without me knowing and without me being able to cancel it. No questions asked and no weird calculations. Apple also sends you renewal or expiry notifications. So a lingering subscription can be cancelled on time.
Most developers don’t do that (don’t wake up a sleeping dog, if that’s a saying).
One missed cancellation, and you’ve actually saved on all that “Apple tax”
xnx · 4h ago
> One missed cancellation, and you’ve actually saved on all that “Apple tax”
Even more reason that apps will try and push users to their own payment systems: automatic renewals, difficult cancellations, and more dark patterns. As a user, I'd happily pay an extra 10% for those protections through Apple, but I know I wouldn't pay 10x. Apps will be A/B testing their way to find exactly that profit maximizing threshold.
jbverschoor · 2h ago
Soo the question is… who’s the bad guy now
gruez · 6h ago
that's just a red flag to not pay for your app at all, similar to all the gyms that don't take credit cards and only accept preauthorized bank withdraws.
But since it is just the regular version of Apple Pay and not an in-app purchase it has different (lower) fees.
I’m more than happy to pay the extra 10% and have CLEAR terms for my purchase/subscription and be able to actually cancel with ease, instead of going through dark patterns.
Most developers don’t do that (don’t wake up a sleeping dog, if that’s a saying).
One missed cancellation, and you’ve actually saved on all that “Apple tax”
Even more reason that apps will try and push users to their own payment systems: automatic renewals, difficult cancellations, and more dark patterns. As a user, I'd happily pay an extra 10% for those protections through Apple, but I know I wouldn't pay 10x. Apps will be A/B testing their way to find exactly that profit maximizing threshold.