Show HN: Minecrack – A simple, offline Minesweeper game for Android

3 vocenellanotte 5 8/2/2025, 12:39:04 PM
Hi HN,

I'm a solo indie developer and I built Minecrack, a lightweight Minesweeper-style puzzle game for Android.

Classic gameplay Multiple difficulty levels Works offline No login, no ads (just a clean experience)

The goal was to keep it simple, fast, and familiar — something to play quickly without distractions. I’d love feedback from anyone who’s a fan of logic games, UI minimalism, or retro-style mobile games.

Play Store link: https://play.google.com/store/apps/details?id=com.vdm.minecr...

Thanks in advance for checking it out!

Comments (5)

josephcsible · 3h ago
Why does this need the permissions "full network access" and "Google Play license check"?
vocenellanotte · 1h ago
Actually, the app doesn’t request those permissions from the user at runtime. It works fully offline, and no network access is required or used.

Those permissions may appear because of default Play Store licensing checks, but no data is collected or transmitted.

Appreciate the feedback — I’ll double-check if they can be stripped out in the next version to avoid confusion

josephcsible · 34m ago
> Actually, the app doesn’t request those permissions from the user at runtime.

The reason I don't like those permissions is that if they're listed for the app, it just automatically gets them without needing to request them at runtime.

> I’ll double-check if they can be stripped out in the next version to avoid confusion

They can definitely be stripped out. I have a lot of other apps installed that don't have them. https://play.google.com/store/apps/details?id=name.boyle.chr... is an open-source example of one.

BaseBaal · 5h ago
A couple suggestions/requests:

Ability to tap numbers after flagging all the surrounding mines to reveal the safe adjacent tiles.

Tap to reveal, long tap to flag. It's kinda awkward having to switch to "flag mode".

vocenellanotte · 5h ago
Thanks a lot for the great suggestions! I agree — both are solid ideas. The tap-on-number-to-reveal-safe-tiles feature is on my list for a future update, and I’ll look into switching to tap-to-reveal / long-press-to-flag for smoother gameplay. Appreciate the feedback!