Show HN: Stack Error – ergonomic error handling for Rust
19 garrinm 6 5/18/2025, 6:46:02 PM github.com ↗
Stack Error reduces the up-front cost of designing an error handling solution for your project, so that you focus on writing great libraries and applications.
Stack Error has three goals:
1. Provide ergonomics similar to anyhow.
2. Create informative error messages that facilitate debugging.
3. Provide typed data that facilitates runtime error handling.
The use of `std::panic::Location` also means instead of baking that into a format string you could also just have that be an extra field on the error, which would let you expose accessors for it, and you can then print them in your Debug/Display impls.
Speaking of, the Display impl really should not include its source. Standard handling for errors expects that an error prints just itself with Display because it's very common to recurse through sources and print those, so if Display prints the source too then you're duplicating output. Go ahead and print it on Debug though, that's nice for errors returned from `main()`.
[1]: https://docs.rs/snafu/latest/snafu/index.html
How does it keep track of filename and line number in a compiled binary? I'm fairly new to rust libraries and this doesn't quite make sense to me. I know in JS you need a source-map for minification, how does this work for a compiled language?
Presumably StackError just uses those macros.
But for debugging a source map is still necessary and is a part of various debug formats.