If you find the project interesting, a star on repo would mean a lot for me! It took quite a bit of time and effort to bring it to life.
Hey everyone! This project started out as a personal experiment in low-level graphics, but turned into a bit of a long-term journey. I originally began working on it quite a while ago, but had to put it on hold due to the complexity of the math involved - and because I was studying full-time at the same time.
objcurses is a minimalistic 3D viewer for .obj models that runs entirely in terminal. It renders models in real time using a retro ASCII approach, supports basic material colors from .mtl files, and simulates simple directional lighting.
The project is written from scratch in modern C++20 using ncurses, with no external graphic engines or frameworks - just raw math, geometry and classic C library for terminal interaction.
Also happy to hear any feedback, especially on performance, rendering accuracy, or usability.
At some point, I might also organize the notes I took during development and publish them as an article on my website - if I can find the time and energy :)
westurner · 46m ago
How does objcurses compare to display3d in implementation and features?
Textual has neat shell control characters for CLI utilities that might be useful.
FSV is an open clone of FSN (the 3d file browser from Jurassic Park), but it requires OpenGL.
Hey everyone! This project started out as a personal experiment in low-level graphics, but turned into a bit of a long-term journey. I originally began working on it quite a while ago, but had to put it on hold due to the complexity of the math involved - and because I was studying full-time at the same time.
objcurses is a minimalistic 3D viewer for .obj models that runs entirely in terminal. It renders models in real time using a retro ASCII approach, supports basic material colors from .mtl files, and simulates simple directional lighting.
The project is written from scratch in modern C++20 using ncurses, with no external graphic engines or frameworks - just raw math, geometry and classic C library for terminal interaction.
Also happy to hear any feedback, especially on performance, rendering accuracy, or usability.
At some point, I might also organize the notes I took during development and publish them as an article on my website - if I can find the time and energy :)
Textual has neat shell control characters for CLI utilities that might be useful.
FSV is an open clone of FSN (the 3d file browser from Jurassic Park), but it requires OpenGL.