The Creative Tension Between Developer and Language

2 kenshi 1 8/2/2025, 4:37:35 PM krishna.github.io ↗

Comments (1)

LeftHandPath · 2h ago
The discussion of how the medium affects what you build reminds me a bit of The Beginner's Guide (https://en.wikipedia.org/wiki/The_Beginner's_Guide). If I recall, it had a bit of dialogue about how the game-creation tool made it easy to build straight, square corridors... And so the map had a lot of straight, squared corridors.

I don't really remember much of that game, but for some reason that part stuck with me. It's a good bite-sized insight into creativity (to be aware that constraints, while limiting, will also guide you).