It started as a personal attempt to debug missed clicks on a cheap wireless mouse.
I ended up building a minimal browser-based click tester using plain JavaScript — no frameworks, no libraries.
Along the way, I learned a few surprising things about human perception, hardware quirks, and input latency.
The tool is now used by QA testers, gamers, and even accessibility folks.
It was a fun, weirdly practical project that lives somewhere between a toy and a utility.
The tool is now used by QA testers, gamers, and even accessibility folks. It was a fun, weirdly practical project that lives somewhere between a toy and a utility.
Would love thoughts/feedback.