From low-poly to animated urban design renders using Flux Kontext Pro & Veo3
2 kfarr 1 7/23/2025, 1:45:21 PM 3dstreet.com ↗
Comments (1)
kfarr · 12h ago
I've had a fun time exploring various models for upscaling low poly scenes and finally found a workflow that our users seem to really like, so I figured the HN crowd might enjoy seeing the output as well. It's pretty basic but it works. Right now the steps are separate, but I could integrate all the BFL and Veo APIs into our app if there's enough demand. Would love feedback on how to improve. Haven't tried fine tuning with Flux Kontext Pro, but I see some amazing examples out there and that's next on my list.