I’m building SymbolCast, a gesture input engine that lets you draw shapes with a trackpad, mouse, or VR controller and map them to OS-level commands.
It’s written in C++ with Qt and ONNX Runtime. Current capabilities include input capture, symbol labeling and export, and early VR gesture recording. The goal is to create a minimal but powerful layer for gesture-based interaction — particularly for accessibility and expressive computing.
It’s written in C++ with Qt and ONNX Runtime. Current capabilities include input capture, symbol labeling and export, and early VR gesture recording. The goal is to create a minimal but powerful layer for gesture-based interaction — particularly for accessibility and expressive computing.
Still early-stage, but open to contributors. Feedback welcome. Discord: https://discord.gg/hshnx264