Sounds like they just don't have enough dev kits to go around, that's it.
teamonkey · 4h ago
Possibly a sign that they underestimated developer demand for the Switch 2.
There might be a few reasons for this, but I’m guessing an increased reliance on updating old IPs combined with the rising popularity of Steam Deck-grade portable console hardware.
Nintendo did OK for indie Switch 1 development but it was hard to port to as it lacked many hardware features of contemporary PCs and consoles. The Switch 2 is a bit more of a level playing field. Not as powerful as a PC but has similar capabilities, which makes porting easier.
AIPedant · 3h ago
I wonder if part of this is that the Switch 1 was hurt by Unity/etc slop and lazy AAA ports, so Nintendo wants to manage that better for the Switch 2. The Switch 2 doesn't have many games but it is also refreshingly free of hentai match-three games. Likewise Cyberpunk on the Switch 2 is dazzling, but even the trailer for Star Wars Outlaws seems to have performance issues. It would make sense that Nintendo wants to limit the number of unflattering comparisons between AAA games on the Switch 2 vs the Steam Deck.
I don't think Nintendo is going to go "Seal of Quality" but it would be nice if the Switch 2-filtered eShop was not full of cynical trash. The ease of publishing for the Switch 1 was new for Nintendo, and it was welcomed at the time, but in retrospect they went too far.
kjkjadksj · 3h ago
From what I gather switch 2 is already subject to lazy unperformant AAA ports.
AIPedant · 2h ago
Is there something specific you are referring to? I haven't played any of the non-Nintendo Switch 2 ports, but the reviews haven't suggested widespread performance problems.
What is true is that (for example) Split Fiction and Tony Hawk 3/4 are quite a bit less fancy than the PS5 or XBox versions, which is unflattering.
There might be a few reasons for this, but I’m guessing an increased reliance on updating old IPs combined with the rising popularity of Steam Deck-grade portable console hardware.
Nintendo did OK for indie Switch 1 development but it was hard to port to as it lacked many hardware features of contemporary PCs and consoles. The Switch 2 is a bit more of a level playing field. Not as powerful as a PC but has similar capabilities, which makes porting easier.
I don't think Nintendo is going to go "Seal of Quality" but it would be nice if the Switch 2-filtered eShop was not full of cynical trash. The ease of publishing for the Switch 1 was new for Nintendo, and it was welcomed at the time, but in retrospect they went too far.
What is true is that (for example) Split Fiction and Tony Hawk 3/4 are quite a bit less fancy than the PS5 or XBox versions, which is unflattering.