Show HN: BlenderQ – A TUI for managing multiple Blender renders

46 TechSquidTV 3 5/9/2025, 4:16:59 PM github.com ↗
Hi HN,

I’m a solo content-creator/Blender user and developed this tool as an easy way to manage and render multiple Blender renders locally.

The TUI portion is written in TypeScript because it gave me a good way to build the front end that allowed for some complex components in a language that I was intimately familiar with, and the portions that interact with Blender are actually Python scripts.

Comments (3)

sorenjan · 10h ago
I don't manage any Blender renders, so this isn't for me, but if you want to use Python for the TUI part as well you can use Textual [0].

A lot of the Textual based programs[1] can be run without having to install them with uvx, i.e.:

  uvx --python 3.12 textual-demo
  uvx usolitaire
[0] https://github.com/Textualize/textual

[1] https://github.com/oleksis/awesome-textualize-projects

Joel_Mckay · 9h ago
The Blender group already has batching job queue managers called Flamenco:

https://flamenco.blender.org/

The client is cross platform, and only requires a network share.

It may be wise to add any features you need to the project... =3