MTerrain: Optimized terrain system and editor for Godot

55 klaussilveira 4 5/6/2025, 1:26:21 PM github.com ↗

Comments (4)

singron · 6h ago
Anyone know how this compares to Terrain3D?

https://github.com/TokisanGames/Terrain3D

Gigamegs · 5h ago
Nice work! My 2D Monster Curve implementation supports efficient quadtree construction, and I’m planning to extend it to higher dimensions: https://tetramatrix.github.io/monstercurves/. Curious—have you thought about using Monster Curves for your octree terrain generator?
gitroom · 5h ago
Gotta say, I'm always down to see more ways to mess with terrain - tried a bunch but still feel like I'm barely scratching the surface with these tools tbh
irq-1 · 5h ago
Check out https://github.com/spimort/TerraBrush for smaller maps with easier options.