I've been thinking about what kind of 3D world can be created through vibe coding.
Where is the limit of 3D modeling in the web technology stack?
It's very difficult, I'm not familiar with the technology stack for rendering and modeling within the web.
But to create an incredible, realistic 3D world, I tried using vibe coding.
I roughly know there's a technology called three.js, which can build 3D.
So I entered the first prompt:
"Generate a 3D forest where users can add their own painted birds, transform them into 3D birds, and allow users all over the world to participate in this forest."
After extensive modifications, he achieved it! Very good.
Where is the limit of 3D modeling in the web technology stack?
It's very difficult, I'm not familiar with the technology stack for rendering and modeling within the web.
But to create an incredible, realistic 3D world, I tried using vibe coding.
I roughly know there's a technology called three.js, which can build 3D.
So I entered the first prompt:
"Generate a 3D forest where users can add their own painted birds, transform them into 3D birds, and allow users all over the world to participate in this forest."
After extensive modifications, he achieved it! Very good.
demo is at this URL: https://06de2moijpv5.space.minimax.io/
And its data is connected to Supabase.
That is, everyone can see the bird you draw.
It can be any shape! Color! Position! As long as you want.
Then I had a wild idea:
Can "Minecraft" be created with three.js?
After a lot of vibe coding, my conclusion is: this is very difficult.
It's almost impossible to achieve, and I consumed a lot of tokens without completing it.