Who is responsible for vetting every single adult involved in a children’s sport league? Or a primary school?
Is each individual parent responsible for doing their own vetting? That answer seems ridiculous to me.
If a company advertises its services as specifically targeted at children then I think we should put the onus on them to ensure that the environment they provide is safe for children.
dizlexic · 33m ago
I think the onus is on the parents who allow participation in an online environment.
As a kid we had it beaten into our heads that the internet was full of people who would lie and mislead you, and it was up to you not to trust them.
The idea that the burden has shifted to this weird belief that you can make an online safe space is crazy to me.
_aavaa_ · 17m ago
Whether you think that making an online safe space is crazy is beside the point.
Roblox markets its space for kids. Nobody is forcing them to do that. But if they chose to, then they should be held to at lest the same standard as if they were offering an in person experience targeted at children.
Slapping “buyer beware, there may be pedophiles” on every in-person experience is something society has deemed unacceptable and require a higher standard of care on the parts of institutions working with children. That should not magically go away just because the experience happens online.
moi2388 · 1m ago
It should. You can’t keep your kid out off school, but keeping them off Roblox is incredibly easy; you just don’t pay for it.
Should Roblox try to keep their space safe? Of course. But the parents are the ones letting them go unsupervised on Roblox. I don’t let my kids do that.
I always come back to one question.
Who is responsible for your kids?
Is each individual parent responsible for doing their own vetting? That answer seems ridiculous to me.
If a company advertises its services as specifically targeted at children then I think we should put the onus on them to ensure that the environment they provide is safe for children.
As a kid we had it beaten into our heads that the internet was full of people who would lie and mislead you, and it was up to you not to trust them.
The idea that the burden has shifted to this weird belief that you can make an online safe space is crazy to me.
Roblox markets its space for kids. Nobody is forcing them to do that. But if they chose to, then they should be held to at lest the same standard as if they were offering an in person experience targeted at children.
Slapping “buyer beware, there may be pedophiles” on every in-person experience is something society has deemed unacceptable and require a higher standard of care on the parts of institutions working with children. That should not magically go away just because the experience happens online.
Should Roblox try to keep their space safe? Of course. But the parents are the ones letting them go unsupervised on Roblox. I don’t let my kids do that.