What is a modern successor to HyperCard?

3 WillAdams 5 6/8/2025, 1:39:44 PM
Livecode went closed source and is out of the reach of most folks due to pricing.

Decker is too like to the original in being limited to b/w pixel graphics.

Flash afforded vector graphics and scripting, but is moribund.

Scratch only makes games and game-like things, with no ability to make traditional GUI elements.

Tcl/TK and Python/Tkinter lack integrated graphical development environments where one could just draw, while tools such as Lazarus and QTdesigner are too integrated with traditional textual programming. Processing similarly lacks a graphical representation of code or a drawing environment.

Nodebox and Ryven and so forth separate pretty graphics made of standard components and output.

If a naïve user wanted to express themselves by integrating drawing and numbers and code, what modern environment facilitates this?

Comments (5)

k310 · 23m ago
I have been following HyperCard clones for years. It would take me some time to gather what I found, but the short answer is to download a Mac OS 9 emulator (it works) and load up HyperCard 2.4.1 and have fun.

Emulators page with links to versions for MacOS and Windows.

https://mendelson.org/emulators.html

Hypercard 2.4.1 is available at the Macintosh Repository

https://www.macintoshrepository.org/2632-hypercard-2-4

I had bought it long ago and used it in my work to make simulations with graphical output (via XCMDS) and to output EPS files for tech pubs. I think that the in-house use of HyperCard was vastly under-reported.

I'll update in a reply if and when I find the best standalone HC clones in my search.

Naturally, the full-blown emulator and HC are not for kids, unless you install it for your kids. I let my daughter have some fun with the original HyperCard, and I keep a MacCube with MacOS9 for sentimental reasons, though it's boxed right now.

Sightly off-topic, Processing offers highly graphical coding.

https://processing.org/

And gcompris offers lots of educational apps that one might have written in HyperCard.

https://www.gcompris.net/index-en.html

pikuseru · 2h ago
I think Scrappy may have been mentioned on HN a few weeks ago, not sure if that fits what you’re looking for.

https://pontus.granstrom.me/scrappy/

WillAdams · 1h ago
I think you win the internet today --- I missed that discussion:

https://news.ycombinator.com/item?id=44118159

(this discussion seems to have aged out https://news.ycombinator.com/item?id=44040642 )

and it's almost exactly what I want (just needs to be a stand-alone desktop app, and have tools for arc and Bézier curve (so that a user could extend arc into a circle, and I assume line into a rectangle) --- if it added Flash-like deforming line-drawing (see Wick Editor for an implementation) that would be icing on the cake.

Thanks!

ksherlock · 1h ago
deverman · 1h ago
As a kid trying to learn how to program HyperCard helped me a lot. I think if I tried to do that today I would either go for web technologies or SwiftUI so I guess I probably wouldn't choose an all in one environment.