Show HN: Dyson Sphere simulation (C++/OpenGL)
3 corvo01 2 8/29/2025, 10:55:10 AM github.com ↗
I built a simple simulation of a Dyson Sphere using C++ and OpenGL.
It renders ~20,000 satellites orbiting a star, with adjustable parameters like satellite size, density, and distribution.
The goal was to explore graphics programming and visualize how such a megastructure might look. It’s still work in progress, but functional enough to share.
Code, screenshots, and instructions here: https://github.com/corvo001/DysonSphere
i wonder a bit too, totally unrelated to the software engineering here. how would one get the power back to earth? :'? dont say photon rays :D but really how ?