TPU Deep Dive

194 transpute 15 6/22/2025, 2:51:03 AM henryhmko.github.io ↗

Comments (15)

RossBencina · 4h ago
Can you suggest a good reference for understanding which algorithms map well onto the regular grid systolic arrays used by TPUs? The fine article says dese matmul and convolution are good, but is there anything else? Eigendecomposition? SVD? matrix exponential? Solving Ax = b or AX = B? Cholesky?
cdavid · 2h ago
SVD/eigendecomposition will often boil down to making many matmul (e.g. when using Krylov-based methods, e.g. Arnoldi, Krylov-schur, etc.), so I would expect TPU to work well there. GMRES, one method to solve Ax = b is also based on Arnoldi decomp.
musebox35 · 4h ago
I think https://jax-ml.github.io/scaling-book/ is one of the best references to go through. It details how single device and distributed computations map to TPU hardware features. The emphasis is on mapping the transformer computations, both forwards and backwards, so requires some familiarity with how transformer networks are structured.
WithinReason · 4h ago
Anything that you can express as 128x128 (but ideally much larger) dense matrix multiplication and nothing else
sgt101 · 2h ago
ELI5: how (specifically) do GPU and TPU optimisations effect determinism in LLMs? Or is this all a myth?
barrkel · 1h ago
LLMs are generally deterministic. The token sampling step is usually randomized to some degree because it gets better results (creativity) and helps avoid loops, but you can turn that off (temp zero for simple samplers).
jpgvm · 21m ago
They don't affect determinism of the results but different architectures have different determinism guarantees with respect to performance, as a result of scheduling and other things.

TPUs share a similar lineage to the Groq TPU accelerators (disclaimer: I work at Groq) which are actually fully deterministic which means not only do you get deterministic output, you get it in a deterministic number of cycles.

There is a trade off though, making the hardware deterministic means you give up HW level scheduling and other sources of non-determinism. This makes the architecture highly dependent on a "sufficiently smart compiler". TPUs and processors like them are generally considered VLIW and are all similarly dependent on the compiler doing all the smart scheduling decisions upfront to ensure good compute/IO overlap and eliminating pipeline bubbles etc.

GPUs on the other hand have very sophisticated scheduling systems on the chips themselves along with stuff like kernel swapping etc that make them much more flexible, less dependent on the compiler and generally easier to reach a fairly high utilisation of the processor without too much work.

TLDR: TPUs MAY have deterministic cycle guarantees. GPUs (of the current generation/architectures) cannot because they use non-deterministic scheduling and memory access patterns. Both still produce deterministic output for deterministic programs.

serf · 4h ago
does that cooling channel have a NEMA stepper on it as a pump or metering valve?[0]

If so, wild. That seems like overkill.

[0]: https://henryhmko.github.io/posts/tpu/images/tpu_tray.png

fellowmartian · 2h ago
definitely closed-loop, might even be a servo
frays · 3h ago
How can someone have this level of knowledge about TPUs without working at Google?
ipsum2 · 2h ago
Everything thats in the blog post is basically well known already. Google publishes papers and gives talks about their TPUs. Many details are lacking though, and require some assumptions/best guesses. Jax and XLA are (partially) open source and give clues about how TPUs work under the hood as well.

https://arxiv.org/abs/2304.01433

https://jax-ml.github.io/scaling-book/

musebox35 · 2h ago
From the acknowledgment at the end, I guess the author has access to TPUs through https://sites.research.google/trc/about/

This is not the only way though. TPUs are available to companies operating on GCP as an alternative to GPUs with a different price/performance point. That is another way to get hands-on experience with TPUs.

erwincoumans · 1h ago
A quick free way to access TPUs is through https://colab.research.google.com, Runtime / Change Runtime Type / v2-8 TPU
almostgotcaught · 6h ago
> In essence, caches allow hardware to be flexible and adapt to a wide range of applications. This is a large reason why GPUs are very flexible hardware (note: compared to TPUs).

this is correct but mis-stated - it's not the caches themselves that cost energy but MMUs that automatically load/fetch/store to cache on "page faults". TPUs don't have MMUs and furthermore are a push architecture (as opposed to pull).

ariwilson · 2h ago
Cool article!